|
PHY GET RIGID BODY TYPE
Returns an integer indicating the type of rigid body that is associated with the 3D object.
Return Integer=PHY GET RIGID BODY TYPE(ID)
ID
Integer
identification number of the rigid body
the following values are used to indicate rigid body type: 1, static box 2, dynamic box 3, static sphere 4, dynamic sphere 5, static capsule 6, dynamic capsule 7, static mesh 8, static terrain
If you reference an object that does not have a rigid body this command will fail and an error message will be displayed.
No example code is provided for this command
|